In this applet, we demonstrate two Players, each with the same MusicShape. One Player uses an Interpreter that prints the MusicShape data to JMSL.out (SimplePrintingInterpreter in JMSL's util package), while the other interprets it as RGB color values, changing the background color of the applet itself. The latter effect uses AppletColorInterpreter, which was defined in Instrument Tutorial #5
View the source for this applet here.
We leave you with the reminder that Player extends SequentialCollection.
This affords you the opportunity to setBehavior(), and launch a Player's
MusicShapes in either a random sequence, or in an algorithmically or environmentally-influenced
order, using a custom BehaviorFunction.
Previous | Tutorial Index | Tutorial Contents | Next |
(C) 1997 Phil Burk and Nick Didkovsky, All Rights Reserved JMSL is based upon HMSL (C) Phil Burk, Larry Polansky and David Rosenboom.